Real Time 3D Demo C++/OpenGL/GLSL Engine
Real Time 3D Demo written in C++ using opengl and GLSL. More info (french) : yannick.gerometta.free.fr Executable : yannick.gerometta.free.fr Source : yannick.gerometta.free.fr Bump Mapping, Parallax Mapping, Parallax Occlusion Mapping (Relief Mapping), Dynamic Cube Environnement Mapping, Cel Shading, Bloom, Depth of Field, Shadow Mapping, Anaglyph Rendering, Fur Rendering, Grass Rendering, Water Reflection / Refraction, Chromatic Aberration. Authors : Vayer Clément, Martin Samuel, Leroi Morgan, Gerometta Yannick